AI Insights · Timothy · July 2024
Top 5 Pirate Games in Latin America Q2 2024: Performance Insights
Discover how the top pirate games performed in Latin America during Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 pirate-themed mobile games in Latin America showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how each of these games fared on a unified platform:
Sea of Conquest: Pirate War by FunPlus International AG saw its highest weekly revenue of approximately $26.7K in the first week of April, followed by a gradual decline, closing the quarter at around $19.4K. Downloads peaked at 26.2K in the second week of April before experiencing a downward trend, ending at 9.8K in the final week of June. Weekly active users fluctuated but remained robust, starting at 86.7K and ending at 74.9K.
Pirate Raid: Caribbean Battle from SayGames LTD experienced modest revenue, peaking at $479 in early April and stabilizing around $330 towards the end of June. Downloads varied significantly, starting at 9.5K and peaking at 12.2K in mid-June. Weekly active users started at 14.1K, dipped to 6.2K in late April, but rebounded to 13.8K by the end of the quarter.
Last Pirate: Island Survival by RetroStyle Games exhibited a steady increase in downloads, starting at 3.1K and reaching 4.3K by the end of June. Revenue remained low, peaking at $76 in late April and dropping to $6 by the end of June. Weekly active users maintained a steady range, starting at 10K and ending at 9.2K.
Pirates of the Caribbean: ToW by JOYCITY Corp saw revenue peaking at $4.2K in early June, with a slight decrease to $2.8K by the end of June. Downloads started strong at 5.3K, spiked to 8.8K in late April, and then steadily declined to 877 by the end of June. Active users followed a similar trend, starting at 12.5K, peaking at 13.8K in late April, and ending at 7.6K.
Tempest - Pirate Action RPG from HC GLOBAL DISTRIBUTION LIMITED showed a fluctuating revenue pattern, peaking at $229 in late April and stabilizing around $74 by the end of June. Downloads saw a significant increase from 2.1K in early April to 5.1K by the end of June. Weekly active users remained relatively stable, starting at 11.5K and peaking at 14.1K in the final week of June.
These insights are derived from Sensor Tower's data, providing a comprehensive overview of the performance of these top pirate games in Latin America. For more detailed analytics and trends, visit Sensor Tower.